Author Archives: sc2mathematician

Mining Speed Measurement Methods

Today I’m going to discuss how I measured the mining speed in my previous post, because I didn’t use a stopwatch like some others have.  No, no, these results are far to important to be tainted by human hand eye … Continue reading

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How Many SCV’s Per Mineral Node

The fastest way to mine minerals is to put three SCV’s on each mineral patch. Three SCV’s will maximize the percentage of time that the mineral patch is being utilized. Any more than 3 SCV’s will not produce any extra … Continue reading

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Precise Measurent Using Map Editor

In my previous post, in order to get accurate measurements of how far an SCV travels over very small time intervals, I used some of the programming features of the map editor.  This post will not go over the basics … Continue reading

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SCV Acceleration

Below is a graph of the position, velocity, and acceleration of an SCV while it travels from one point to another with a distance of 4 grids between them. The SCV only changes position at every game tick, so the … Continue reading

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Game Tick

The past week I’ve been exploring the functionality of the Starcraft II editor.  I discovered that the internal game clock operates at an interval of  of a game second.  Using the programming features in the map editor it’s possible to … Continue reading

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Game Speeds

StarCraft 2 has five game speed settings that a player can choose from: slower, slow, normal, fast, faster. In my previous post I determined the velocity of an SCV in terms of seconds when playing the game at normal speed. … Continue reading

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Units for Unit Velocity

This article is about units of distance and time for in game units such as SCV’s and Marines. Unfortunately, that may be confusing because the word unit is being used for two different purposes in the same sentence. The different … Continue reading

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